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thatdude82

3
Posts
A member registered Jun 10, 2020

Recent community posts

I enjoyed the game a fair bit, but I should point out that I ran across a pretty nasty bug involving the random tree seeds.  Sometimes, seeds fall out of the sky and plant themselves on the ground, which is good, since there's a finite number of chests in the world after all.  The problem; however, twice I've managed to have one of said trees plant themselves at the very top of the map, far out of reach of trying to give a chop tree order.


What this means for the player is that the "sky trees" grab up all the light, making a large portion of the map completely unusable.  That, and the fact that those trees up there never have to deal with the possibility of losing light, means that the spawn of one of these marks the end of the save file.

Thanks for the clarification :)

Hey Sam, first off: Love your art style and this asset pack.  I do have to question though: In the tilemap, there's a section of tiles which are not aligned to an 8x8 grid (on the right side). Are those just there as an example? The tiles themselves appear elsewhere on the sheet, from what I can tell.

The ones in question are actually the ones shown as the first image on this page; the dark trees, tiles, bench, and lamp post, along with the blue platform and black transparent tiles.


Other than that small confusion, I'm really enjoying it so far, and looking forward to seeing what I can do with it all :)